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CV

Unity developer

E-mail

  • Телеграмма
  • Linkedin

Skills

• Game Development
• Unity
• C#
• C++
• Git
• English — upper-Intermediate (B2)

Work experience

2023 – now

Unity Developer

Deep Underground

Work on my own projects.

Unity, c#, Firebase.

2022 – 2023

Senior Unity Developer

Stepico

Integration of third-party SDKs, develop features.

Unity, c#.

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Android: https://play.google.com/store/apps/details?id=com.eightkgames.fishingrival

2006 – 2008

Programmer

ProminvestBank, UA. Client-bank department

Processes automation, SQL, client-bank system clients support.

2008 – 2011

C++ Developer

Aerotechnica-MLT Ltd

Worked on databases for the Air Traffic Control System and Air Defense System.
С++, SQL, Firebird, Linux.

2011 – 2012

C++ Game Developer

Freelance

Port old games to IOS platform.

C++, Marmalade SDK

2012 – 2015

C++ Lead Game Developer

Ulysses Graphics LTD

Lead the very new game department of the company. Create and control developing pipeline. Manage a small team of the artists, developer and sound compositor.
C++, MarmaladeSDK (IOS, Android), Photoshop, Git, Kanban.

2015 – 2016

Unity Developer

Freelance

Developed turn-based Asian online card game, handling both client and server-side development.
Unity, c# (Windows, IOS, Android), uNet(low level), Photoshop.

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Own project: 2D game arcade-puzzle-platformer.
Unity, c#, 2D physics, Photoshop.

2016 – 2017

Lead Unity Developer

Bot Games

Developing whole game functionality.

Unity, c#, 2D physics, Git, Kanban, Photoshop.

2017 – 2019

Senior Unity Developer

DGN Games

Slot machines project. Framework refactoring, implementation of new features and tools.

Unity, c#, Git, IoC(similar to Strange IoC), REST API, Scrum, Kanban.

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Android: https://play.google.com/store/apps/details?id=com.DgnGames.OldVegasSlots
IOS: https://itunes.apple.com/us/app/old-vegas-slots-casino-games/id919141988?mt=8
Facebook: https://www.facebook.com/oldvegasslots

2019 – 2019

Unity Developer

Freelance

Small but interesting project to develop 4 demo AR games with Unity and Google ARCore, using Cloud Anchor technology and Firebase nosql database as backend for real-time cooperative gaming.

Unity, c#, ARCore, Firebase, realtime co-op .

2019 – 2020

Unity Developer

Alchemystic Games

Work on my own match3 indie game project.

Unity, c#, Zenject, Firebase.

2020 – 2021

Senior Unity Developer

Murka

​Slot machines project. Integration of third-party SDKs, develop features.

Unity, c#.

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Android: https://play.google.com/store/apps/details?id=com.murka.slotsera

IOS: https://apps.apple.com/us/app/slots-era-slot-machines-777/id1133138987

2021 – 2021

Unity Developer

Deep Underground

Develop ScriptableObjects based Unity framework and my own casual arcade indie game project.

Unity, c#.

2021 – 2022

Senior Unity Developer

Kevuru Games

Worked on horror 3D game with top AAA graphics. In the circle of my responsibilities was - refactoring interaction system and handle all items interactions in the game, puzzles develop. Most used unity tools were Inverse Kinematics and Cinemachine.

Unity, c#, Inverse Kinematics, Cinemachine.

Education

Bachelor and Master of Computer Science

2000–2006 Khmelnitsky National University, Ukraine

Specialty: Information technology, Database design and CAD systems.

©2024 by Andrew Marynin.

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